c++ - MFC image visualizer for huge image -


what best way of rendering big image (say, around 10k x 10k pixels) in mfc window, mouse events moving , scaling, etc?

i thought of following alternatives:

  • an opengl context (is possible?)
  • loading , storing image in static buffer lib (opencv instance) , continuously apply transformations (shift , scaling mouse events) <- imply huge computational costs?
  • any other alternative?


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