i need set phone's bounds wall elements inside can bounce. physic should correct. here example :
i know interpolation allow bounce don't know how create physics
check collisions walls. i'm assuming you're rendering bitmaps, origin of square we'll top left corner. in case:
if (x + width >= screen_width || x <= 0) vx *= -1; if (y + height >= screen_height || y <= 0) vy *= -1;
where vx , vy x , y velocities.
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