i'm creating game children using spritekit
framework in ios. in game, there many speech bubbles should drawn code.
i googled around , found intructions using skshapenode
it, haven't found full objective-c source code.
has done before?
you can use speech bubble have posted , display skspritenode texture or image. depending on code set limitations, can scale y-axis more or less text lines. add sklabelnodes bubble children.
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